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Let’s Play: The Jackbox Party Packs (PC), #StayAtHome Friday

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It’s Friday night and we’re still under self-quarantine to help prevent the spread of COVID-19. So we’re playing more Jackbox games to try having some fun while social distancing at home. Hopefully everyone is staying safe and healthy, and I wish the best to all those who have been affected by this disease (https://www.who.int/emergencies/diseases/novel-coronavirus-2019).

Read more… “Let’s Play: The Jackbox Party Packs (PC), #StayAtHome Friday”

Let’s Play: Half-Life: Alyx (PC-VR), Part 4 – Ending

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It’s time to finally see what the Combine forces are safeguarding in Half-Life: Alyx. Will we gain new insight into the Half-Life universe? Will we be left with a non-reveal and cliff hanger? Based on the communities response to Half-Life: Alyx is Valve ready to continue moving forward with the Half-Life franchise, in VR or otherwise? Inquiring minds want to know!

Read more… “Let’s Play: Half-Life: Alyx (PC-VR), Part 4 – Ending”

Let’s Play: Half-Life: Alyx (PC-VR), Part 3

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My instincts about Half-Life: Alyx being a great virtual reality game have been confirmed, so far. Now my instincts are telling me that the ride is almost over. A part of me hopes a whole new end game mode becomes available as Alyx sets up for her next appearance in the Half-Life 2, or even a Half-Life: Alyx 2. However, this is unlikely.

Then there are the words of the first Vortigaunt that we encountered. It spoke about perspective of free will and choice, or perhaps regarding the fabric of space and time. It also said that it was “severed from the Vortessence,” so Valve can write off it’s ramblings as literal brain damage.

Will we get a glimpse of what the Half-Life franchise is working on as a result of the choices Alyx makes in Half-Life: Alyx? Or, maybe we are altering the future, now that we have a different perspective of the future’s past.

Read more… “Let’s Play: Half-Life: Alyx (PC-VR), Part 3”