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Let’s Play: Ghost of Tsushima (PS4), Part 4

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It seems clear to me that at least part of Ghost of Tsushima is meant to challenge the practicality of the samurai code. At the same time, the game glorifies the extra effort to play honorably, and tries to make dishonorable choices morally ambiguous for the main character. I’m interested to see if there’s a reward for going out of your way as a player to be more honorable than what a casual playthrough demands.

Read more… “Let’s Play: Ghost of Tsushima (PS4), Part 4”

Let’s Play: Ghost of Tsushima (PS4), Part 3

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We’re playing more Ghost of Tsushima tonight, and we’re trying to continue down the path of honor. At least, until the game forces us to get our hands dirty in order to beat the game. Then the question becomes, if our aim is to walk the unsullied path of the samurai in Ghost of Tsushima, then are we doomed to endlessly wonder the open world if we refuse to dishonor ourselves to progress the story?

Read more… “Let’s Play: Ghost of Tsushima (PS4), Part 3”

Let’s Play: Ghost of Tsushima (PS4), Part 2

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Time to get back to these dishonorable streets and overcome all of the odds with overwhelming honor in Ghost of Tsushima. Maybe a boss fight will humble me, but until then my veins flow and my sword strikes with unwavering and unstoppable honor.

Read more… “Let’s Play: Ghost of Tsushima (PS4), Part 2”